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Natural Science Forum / Physics / Acoustics / August 2006



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standard for earbud THD+N?

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Kevin T - 11 Aug 2006 18:33 GMT
Newbe here

What is the iPod or defacto standard for earbud acoustic THD+N. Seems
like 1% -5% is the target But I'm looking for what do most people want
Vs what they get in a typical consumer portable audio player?You know
benchmark testing. When is a  new  audio player product quality
competitive with the standard .
Any papers, tech websites etc?

Thanks
Kevin T
The Ghost - 12 Aug 2006 23:58 GMT
> Newbe here
>
[quoted text clipped - 7 lines]
> Thanks
> Kevin T

On what basis do you believe that there is a "defacto" standard for earbud
acoustic THD?  Also, because earbuds are passive devices, acoustic N=0.
Kevin T - 13 Aug 2006 18:09 GMT
Sorry

Let me try again. For the sake of this question I make a leap of faith
assumption based on sales that Apple has the defacto personal audio
player (iPod) and it sets a benchmark for audio performance in that
class.. OK .
When is a new consumer portable audio player products acoustic quality
competitive with a typical iPod?
What are the in ear performance metrics for the player/earbud system?
Is THD of 5% -10% typical for cheap included earbuds?
If frequency / impulse responce amplitude and phase liniarity are good
at the same SPL what makes a player "iPod" sound quality? What make one
sub par?

Thanks
Kevin T

What is the iPod or defacto standard for earbud acoustic THD+N. Seems
> > like 1% -5% is the target But I'm looking for what do most people want
> > Vs what they get in a typical consumer portable audio player?You know
> > benchmark testing. When is a  new  audio player product quality
> > competitive with the standard .
> > Any papers, tech websites etc?

> > Newbe here
> >
[quoted text clipped - 3 lines]
> On what basis do you believe that there is a "defacto" standard for earbud
> acoustic THD?  Also, because earbuds are passive devices, acoustic N=0.
Ron Capik - 13 Aug 2006 23:54 GMT
> Sorry
>
[quoted text clipped - 12 lines]
> Thanks
> Kevin T

I think one has to view the iPod as a total system. That system includes
the MP3 decoder, the DAC, the earbuds, the download system, marketing,
coolness factor, price point, etc.

I have a feeling sound quality is only a small part of what's driving that
market.
How large is the earbud upgrade market? If earbud quality were a major issue
I'd expect a large upgrade market to evolve.

One might view the iPod was a disruptive technology of the "walkman" world.
I think it will take more than earbuds to disrupt the iPod world.

Later...

Ron Capik
--
The Ghost - 14 Aug 2006 01:23 GMT
> Sorry
>
> Let me try again. For the sake of this question I make a leap of faith
> assumption based on sales that Apple has the defacto personal audio
> player (iPod) and it sets a benchmark for audio performance in that
> class.. OK .

In that class, it may well be a "benchmark," but MP3 quality audio is poor
at best.  Furthermore, the "iPod" is a aimed at a mass market where audio
quality is not at the top of the priority list.  So your question really is
when is one poor quality system judged to be superior to another poor
quality system.  

> When is a new consumer portable audio player products acoustic quality
> competitive with a typical iPod?

When a sufficient number of reviewers and users of such equipment reach a
consensus.

> What are the in ear performance metrics for the player/earbud system?

Whatever the manufacturer's choose to specify.  

> Is THD of 5% -10% typical for cheap included earbuds?

THD depends on frequency and level.  Consequently there is no simple or
general answer to that question.  Cheap earbuds, like cheap headphones, are
evaluated subjectively, not quantitatively.  There are several high quality
earbuds (see www.headwise.com), but the cheap earbuds supplied with the
"iPod" are not among them.

 

> If frequency / impulse responce amplitude and phase liniarity are good
> at the same SPL what makes a player "iPod" sound quality? What make
> one sub par?
>
> Thanks
> Kevin T

On what basis to you believe that the "iPod" system with supplied cheap
earbud has good frequency response, impulse response and phase linearity?
Angelo Campanella - 14 Aug 2006 02:17 GMT
> Is THD of 5% -10% typical for cheap included earbuds?

I would think that 5% and up is "poor" quality for music, especially
designer music for which most persons use Ipods. Speech can tolerate
10%, but not music.

If Ipods want to be premier, they should strive for 1% to 3% as maximum.
Since High volume level has been the rule of the market, the
manufacturers should easily be capable producing litening devices of
that low distortion level for all normal (intelligible) listening. They
might let 10% ofccur at full volume, and such distortion can encourage
folks to NOT listen to such a high level since it is "muddy".

> If frequency / impulse responce amplitude and phase liniarity are good
> at the same SPL what makes a player "iPod" sound quality? What make one
> sub par?

Either muddines, or buds that won't stay in the ear (my complaint).
I don't have an Ipod, but I do have tape recorders that come with earbuds.

Angelo Campanella
Kevin T - 14 Aug 2006 14:29 GMT
> > Is THD of 5% -10% typical for cheap included earbuds?
>
[quoted text clipped - 17 lines]
>
> Angelo Campanella

I really appreciate this discussion and  maybe there is no good
answer:(
I understand I am looking at only part of the product the consumer will
use but I need to answer the HW questions before I'll ever hope to
quantify the pandoras box of H/W plus lossy codec issues. For reasons
of clarity need for early data I want to isolate /quantify audio H/W
performance of a new player with lossless.wav file from any & all lossy
coder issues. :( Here is my issue and my question.
Let's say this new audio player design's for the same market as iPods
(Apple does'nt publish audio specs).
What level / metric of lossless audio quality must I meet to be as
good as current iPod ( system w/ supplied earbuds) . If I meet these I
can use  the many stand-alone codec quality tools and then finally
subjective evaluations of the complete codecs+player HW system to
assure conpetitiveness.

Thanks
Kevin T

Thanks
Ethan Winer - 14 Aug 2006 14:44 GMT
Kevin,

>  What level / metric of lossless audio quality must I meet <

I don't see why the quality of an MP3 player would be assessed any
differently than any other piece of gear. So there's frequency response,
distortion, noise, and time-based errors. That's about it!

--Ethan
Kevin T - 14 Aug 2006 15:05 GMT
> Kevin,
>
[quoted text clipped - 5 lines]
>
> --Ethan

Has any recognized lab done that on iPods?

KT
Angelo Campanella - 14 Aug 2006 16:32 GMT
>>I don't see why the quality of an MP3 player would be assessed any
>>differently than any other piece of gear. So there's frequency response,
>>distortion, noise, and time-based errors. That's about it!
> Has any recognized lab done that on iPods?

I have no idea why a US lab would do that for a foreign product other
than to inform same to a US producer..

As far as the measrurement is concerned, a good approximate answer can
be obtained with a common sound level meter with a 1/3-octave band (or
even an octave band) analyzer: Run a est tone signal into the earbud.

Set SLM mic near the earbud as if it (the SLM mic diaphragm) were an
eardrum. Take a full frequency spectrum of the sound from the earbud.

Note the dB levels of all the bands received by the SLM analyzer.

E.g. fo a 500 Hz tone:

expected harmonic signals:

signal    1/3 band                symbol here
1k    1k                        L2
1500    1.6k                        L3
2k    2k                        L4
2.5k    2.5k                        L5
3k    3.1k                        L6
3.5k    ?split between 3.1k and 4k            L7
4k    4k                        L8
4.5    etc; you can figure that out.            L9

The metric recorded is sound level in decibels re 20 micropascals.

The energy in the harmonics is the sum of all the stuff not in the
fundamental.

You calculate the distortion energy, D, conveniently in dB for instance

D = 10*LOG(10^(L2/10) + 10^(L3/10) + 10^(L4/10) +......)

Thus, for instance if the 500 Hz band fundamental tone level was 90 dB,
then the 1k band my regiser 72 dB, the 1600 band may register 55 db, the
200 band may register 45 dB, the 2500 band may register 30 dB, etc. The
1/3 octave bands in between, 630, 800, 1250, etc, will be at the noise
floor of your SLM and may not be of concern (unless the speaker (bud) is
scratchy).

So maybe the D decibel sum becomes, say 73 dB.

That's a 17 dB drop from 90.

17 dB represents 1/50th:

10^(17/10)=50

1/50 = .02 = 2%

Other tone frequencos can be used, and one should do a fewand average...

I hope this helps.

    Angelo Campanella
The Ghsot - 15 Aug 2006 21:19 GMT
>>>I don't see why the quality of an MP3 player would be assessed any
>>>differently than any other piece of gear. So there's frequency response,
[quoted text clipped - 14 lines]
>
> E.g. fo a 500 Hz tone:

irrelevant details snipped

>      Angelo Campanella

The response that an earphone or headphone produces at the eardrum depends
on the acoustic output impedance of the earphone or headphone, the acoustic
characteristics of the coupling/path (pinna and concha) and the acoustic
impedance of the load (acoustic impedance at the plane of the entrance of
the ear canal).  

Aside from real ear measurements, the proper way to estimate with
reasonable accuracy the response of and distortion produced by a earphone,
headphone or insert earphone (either full insert or partial insert such as
the "earbud") is on an ear simulator such as the B&K HATS and the Knowles
KEMAR.
Greg Locock - 16 Aug 2006 08:55 GMT
>>>>I don't see why the quality of an MP3 player would be assessed any
>>>>differently than any other piece of gear. So there's frequency
[quoted text clipped - 15 lines]
>>
>> E.g. fo a 500 Hz tone:

To be honest Angelo, I'm not really sure what a 1/3 octave spectrum
analyser would tell you about 'hifi'. Perfectly good speakers, such as
my ancient B&Ws, have a 1/3 octave response that is all over the place.
Your ear adjusts.

> The response that an earphone or headphone produces at the eardrum
> depends on the acoustic output impedance of the earphone or headphone,
[quoted text clipped - 8 lines]
> HATS and the Knowles KEMAR.
>  

Ghost, could you perhaps use reciprocity and a pair of buds in a very
short, stiff tube?

I've never done it, but I have seen calibrators for intensity mic pairs
that use this technique, I think.

Cheers

Greg Locock
Angelo Campanella - 16 Aug 2006 13:57 GMT
> To be honest Angelo, I'm not really sure what a 1/3 octave spectrum
> analyser would tell you about 'hifi'. Perfectly good speakers, such as
> my ancient B&Ws, have a 1/3 octave response that is all over the place.
> Your ear adjusts.

An original question was 'how to Measure harmonic distortion?'

My answer is -using 'standard' acoustical hardware, one could do it as I
specified.

The 1/3 octave filters offer a convenient (to me) way to pick up the
harmonic energy separately from the fundamental energy in the sound
emerging from the speaker ('bud' in this case).

A far as 'frequency response' is concerned - true - the 1/3 octave
display of the response' from a speaker is more often than not 'all over
the place', but that's reality. The reasons why this is common is
interrelated with economics, the reality of sound production and the
accommodations furnished by our brain hearing processing. Things 'are
what they are':

The speech and music signal processing furnished by our brain
compensates for a lot of irregularity in frequency and phase response.

Sales literature abhors wiggly lines; it reduces their universe to flat
lines and monotonic curves (no wiggles) by various smoothing conventions
and/or blarney. Some only publish their system's electrical response
driving a fixed resistor load. The speaker is left to 'others' to detail.

The audiophile public remains gullible to such smoothing because they
want to believe it. Very attractive (visually) enclosures, knobs and
names assist in digesting the blarney, accepting it all as 'delicious'.

My audio systems will immediately be interned on the common junk pile
once they leave my home. The largest was built by me into a long
functioning storage cabinet in the 1960's, containing 16 small speakers
of questionable frequency response, a pair of tweeter speakers and some
Eq.  I have them tweaked in favor of speech intelligibility. I love to
listen to talk radio and to symphonic classical music. As background,
this is good enough for me. If it sounds good, it IS good.

Angelo Campanella
Ethan Winer - 16 Aug 2006 18:11 GMT
Angelo,

> Sales literature abhors wiggly lines <

No kidding. Audiophiles, and even many pros who should know better, obsess
over minutiae like jitter that's 120 dB below the music, and having a
frequency response flat to 100 KHz, all the while ignoring 30 dB or more
variations in the low frequency response of their rooms.

--Ethan
The Ghost - 16 Aug 2006 23:58 GMT
>> To be honest Angelo, I'm not really sure what a 1/3 octave spectrum
>> analyser would tell you about 'hifi'. Perfectly good speakers, such as
[quoted text clipped - 5 lines]
> My answer is -using 'standard' acoustical hardware, one could do it as I
> specified.

snip....snip

> Angelo Campanella


The measurement method you proposed is valid only in a situation where
system resonances and antiresonances are not involved, such as in a free
field measurement situation.  

If you are measuring in a room the distortion of a loudspeaker, excited by
a 100Hz signal, and if your measurement microphone is located in a room
resonance (antiresonance) at 300Hz, the level of the third harmonic will be
amplified (attenuated) at that measurement location.  Similarly, the
distortion at the eardrum produced by an earbud will depend on the system
resonances, which include, but are not limited to the resonances of the
concha and ear canal.
The Ghost - 16 Aug 2006 21:40 GMT
snip...snip

> Ghost, could you perhaps use reciprocity and a pair of buds in a very
> short, stiff tube?
[quoted text clipped - 4 lines]
> Cheers
> Greg Locock

Reciprocity calibration of microphones is used to determine absolute
sensitivity, which is not applicable in this situation because the issue is
frequency response, not absolute sensitivity.  

The three factors affecting frequency response are 1) blocked pressure
(pressure into an infinite impedance acoustic load), 2) acoustic impedance
of the source, and 3) acoustic impedance of the load.  Since (1) and (2)
are both unknown (and difficult to measure), and since (3) is known, the
most expedient method of measuring the frequency response of an arbitrary
transducer into a known acoustic load is to place the transducer on a
device that simulates the known acoustic load.  

This is exactly the same method that is used to "calibrate" headphones for
audiomety except that the determination of sound pessure at the eardrum
that is produced by audiometric headphones is only obtained at discrete
frequencies rather than as a continuous frequency response function.
Herb Singleton - 14 Aug 2006 21:13 GMT
> Has any recognized lab done that on iPods?
>
> KT

I don't know about "recognized" labs, but you can read two detailed sets
of electrical measurements at

<http://home.comcast.net./~machrone/playertest/playertest.htm>

and

<http://www.stereophile.com/mediaservers/934/index5.html>

I don't know of anyone that has done SPL measurements through the
included earbuds. By all informal subjective accounts the earbuds are
crap. I never even opened the earbud package that came with my nano, but
I was lucky enough to get a free pair of Etymotic ER-6's.
Angelo Campanella - 15 Aug 2006 07:38 GMT
>>Has any recognized lab done that on iPods?
>>
[quoted text clipped - 4 lines]
>
> <http://home.comcast.net./~machrone/playertest/playertest.htm>

That one has nothing to do with THD. It shows square waves, which are
best at evluating low frequency roll-off (droop means it passes little
low frequency audio below the rep rate of the square wave). The high
frequency limit is harder to see, being essentially the reciprocal of
the rise time of the square wave edges.

> and
>
> <http://www.stereophile.com/mediaservers/934/index5.html>

Only one of those graphs has anythig to do with THD... The graph labeled
"1kHz dithered".

There you see a little spur at 2 kHz 16 dB down from the 1kHz tone..

16 dB = 2.5% THD.

> I don't know of anyone that has done SPL measurements through the
> included earbuds.

wh do anything else?

> By all informal subjective accounts the earbuds are
> crap. I never even opened the earbud package that came with my nano, but
> I was lucky enough to get a free pair of Etymotic ER-6's.

Crap for music, but OK for field checking for a few seconds to determine
whether system is working.

Angelo Campanella
Kevin T - 15 Aug 2006 14:34 GMT
> >>Has any recognized lab done that on iPods?
> >>
[quoted text clipped - 35 lines]
>
> Angelo Campanella

And required if you're doing an "apples to apples" fair comarision of
"included in box headphones "  from one player system to another. This
is what the consumer hears before they start mix/matching things I
can't control.

Kevin T
 
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